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Starlink: Battle for Atlas Review - Endless Space

Gamespot News Feed - 17 hours 51 min ago

Starlink: Battle for Atlas is a game about flying through space, exploring new planets, and shooting a lot of aliens. Set in a seamless open-world galaxy, it sees you pushing back occupying forces by battling enemies, setting up outposts, and completing simple tasks set by your allies. For better and worse, it's a distinctly Ubisoft game, from the huge spaces (seven separate planets and the vast depths of space that separate them) to the maps overloaded with activities. But thankfully, Starlink is not quite so full that it feels bloated--just full enough so that there's always something for you to be working towards.

Starlink is also Ubisoft's entry into the toys-to-life market--you're able to buy physical packs of pilots, weapons, and ships, all of which are interchangeable and have their own unique attributes and abilities. Constructing and attaching these models to your controller using a specialized mounting device will give you access to those characters and tools in-game, and while swapping between all these components isn't necessary, doing so brings distinct advantages.

Starlink's combat is fun thanks to simple controls and the two weapon system--different enemies are weak against or impervious to different weapon types, and swapping the two weapons mounted on your ship will change your methods of attack and the kinds of elemental combos you can perform. Using a stasis missile on an enemy so that they float helplessly in mid-air, then setting them alight with a flaming minigun, never gets old. Every weapon can be leveled up individually and augmented with mods that you collect, so by the end of the game, your most-used guns will likely be able to absolutely rip through certain enemies, provided you have the foresight to equip them.

When you're grounded on a planet, you'll be doing a lot of strafing and aiming for big glowing weak points, whereas fights in space are more freewheeling, with dogfights often pitting you against swarms of enemy fighters. These feel like all-range mode battles from Star Fox, and swinging around to land a precision assault on an enemy (often thanks to the game's rather generous auto-aim) is satisfying every time. The controls for each ship are the same, but there are minor differences between them; a light ship is better for maneuvering through a delicate situation on the ground, for instance, while a heavier ship can take more hits during battles.

Like weapons, each pilot has their own upgrade tree and unique special ability, and they even get their own unique script during missions, which is a great touch. There are only a few big story-driven missions, and in the back half of the game, you're given some freedom as to how you go about weakening the enemy forces. There's an order of operations in each sector of space--clear out mining sites guarded by enemies to weaken 'Primes,' which are big robot monsters on each planet. Killing Primes on planets that are near each other will weaken a related Dreadnaught, a giant spaceship that will, in turn, produce more Primes if you don't take it out too.

The one drawback to this structure, though, is that you're essentially taking on the same kinds of fights with occasional difficulty spikes. Taking out the game's three Dreadnaughts will make the final boss easier, and you can theoretically take on a Dreadnaught at its maximum strength regardless of how under-leveled you are. It's repetitive, but you also get a good sense of your progression, and the feedback loop of loot and rewards hits a good balance where you rarely feel like you're stuck grinding. The battles might repeat a lot, but they're consistently entertaining, and figuring out the best way to take down a huge enemy with the tools you have on hand is a satisfying challenge. The Dreadnaughts are particularly fun to take down--every time you take out one of their mounted guns a swarm of enemy ships will attack, leading to the game’s most intense dogfighting, and each encounter ends with a Star Wars-inspired "fly into the center and destroy the core" sequence.

If you're playing on Nintendo Switch, you'll have access to Fox McCloud and his Arwing. He can call in one of the other members of Star Fox, complete with the Corneria theme from the original game, and if you're a fan it's very tempting to play as him the entire time. The Switch version consistently runs smoothly, although there's a visual trade-off. The planets are not particularly detailed, everything's a little fuzzier in handheld mode, and there's a lot of pop-in--it's weird to have an asteroid belt suddenly appear in front of you when you're flying towards a planet.

But the Star Fox fan service throughout the game is a great bonus, especially in the mini five-mission campaign in which the team hunts down long-time antagonist Wolf O'Donnell. Wolf is a much more interesting enemy than Andross, as it turns out, and while this campaign is short it feels true to the spirit of the series. Fox and his team get integrated into the rest of the game, too, popping up in cutscenes with the rest of the Starlink crew.

Unfortunately, the game's primary plot--which concerns a crew of adventurers trying to save their captured captain and take down the "Forgotten Legion" forces led by an alien named Grax--is much less exciting. Strangely, despite Battle For Atlas being the first and only existing game in the Starlink series, the script feels as though it's written for players who have a pre-existing relationship with these characters and their situation, meaning that there's not much in the way of pathos or catharsis to be found. Some of the characters are interesting, but even though the game is keen to throw lore at you there's little sense of who these characters are, what sort of universe they exist in, or even what their fundamental role is beyond needing to take down this enemy force.

Despite this, it's always clear what your overarching objectives are and how you need to work towards them. There's a lot that you can be doing at any given point--even in the vastness of outer space, there are wrecks to salvage gear from and enemy outposts to take down. Wrecks can be identified from their flashing beacons and usually contain loot, while outposts are added to your map as you chase outlaws from planets. Exploring the depths of space reveals plenty of neat loot and fun encounters and the thrill of taking off from one planet, seamlessly flying into space, and landing on another never gets old.

But Starlink's proposition as a toys-to-life product is hampered somewhat by the comparative financial value of the digital alternative. The physical starter pack varies in content between consoles, but they each give you far less than both the starter and deluxe digital versions, which unlock multiple ships, pilots, and weapons from the get-go. If you get the physical starter pack and don't want to buy additional toys you can still finish the game, but you'll be at an enormous disadvantage.

Having multiple ships in Starlink essentially operates as having extra lives--if you get wrecked during a battle you can choose to either quit or replace the ship immediately. If you don't have a replacement, certain battles are going to be a real struggle, and progress doesn't carry over when you come back to them. It's easy to lose a ship, too, especially since your defensive options during fights are often limited--you can summon a shield or barrel roll, but both eat into your limited energy supply, which takes a while to recharge. The digital starter pack gives you four ships (five on Switch), which feels fairer and lets you worry less during big battles. Between ships and weapons (pilots are less vital), you'd have to buy quite a few toys if you wanted a varied and balanced experience.

The ship models themselves look great, though, and while switching loadouts via the menus is always going to be the more convenient option, physically swapping out the components will pause the game the until your ship is completely decked out again. Changing pilots will require you to remove the entire ship first, but that's only a minor pain--the only real impediment is being able to remember which weapon does what by sight, but their designs are distinctive enough that this isn't an issue once you get accustomed to it to them.

Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space. With a small fleet of ships at your disposal, it can be a lot of fun to progressively assault and weaken the Forgotten Legion's hold on the galaxy. It's just a shame that if you're interested in the physical models, you'll have to spend more to get the same experience as the digital version.

Categories: Games

Robot seeks out skin cancer with suction

BBC Health News Feed - Mon, 10/15/2018 - 23:57
Fitted with a dermatoscope, the prototype can check for signs of skin abnormalities.
Categories: Health

New Galaxy Leak Reveals Samsung's Stunning Screens

Forbes News Feed - Mon, 10/15/2018 - 23:55
Samsung looks set to supersize the screen on next year’s flagship Galaxy handsets and beat Apple's iPhone XS Max.
Categories: Business

Do You Even Lift, Grandma? Why Older Adults Should Be Making Gains. It's More Than Just Bro Science

Forbes News Feed - Mon, 10/15/2018 - 23:09
A former powerlifter and biologist says exercise, and in particular strength training, is “absolutely critical” for people as they age. And he says the science backs it up.
Categories: Business

2019 Porsche Panamera GTS and Sport Turismo Debut with 453 HP

Motortrend News Feed - Mon, 10/15/2018 - 23:01

Porsche rolled out two more Panamera models—the Panamera GTS and GTS Sport Turismo that slot between the Panamera 4S and Panamera Turbo variants.

Prices start at $129,350 for the GTS and $135,550 for the GTS Sport Turismo, and the models are expected to arrive at dealerships by the middle of next year.

Both vehicles pack a 4.0-liter twin-turbo V-8 engine that delivers 453 hp and 457 lb-ft of torque. For those of you keeping track at home, the previous GTS featured a 4.8-liter V-8, and the new version offers an increase of 13 horses and an additional 73 lb-ft of torque. The V-8 is mated to an eight-speed PDK dual-clutch transmission with the Porsche Traction Management all-wheel drive system.

Both the GTS and GTS Sport Turismo Panameras can hit 0-60 mph in 3.9 seconds with a top speed of 181 mph for the GTS and 179 mph for the Sport Turismo model. Big brakes that measure 15.35 inches up front and 14.37 inches in the rear help slow them down.

The chassis is 0.39 inch lower than other Panamera models, and Porsche Adaptive Suspension Management dampers are included as part of the standard Air Suspension package. Other standard goodies include the Sport Chrono package, a Sport Exhaust system, the Sport Design package with lots of black bits, and a set of black 20-inch wheels.

The interior gets matching black Alcantara and anodized aluminum accents. There’s also a heated sport steering wheel wrapped in Alcantara trim that’ll make your hands sweat just thinking about it.

A GTS Interior package is optional and gets fancy GTS logos, special stitching, and a choice of a tachometer in either Carmine Red or Chalk. There’s also an optional head-up display, adaptive cruise control, and rear axle steering available for a few more bucks. Porsche says both models are available to order now.

Source: Porsche

The post 2019 Porsche Panamera GTS and Sport Turismo Debut with 453 HP appeared first on Motor Trend.

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Porsche Panamera GTS returns, joined by Panamera Gran Turismo GTS

Auto Blog News Feed - Mon, 10/15/2018 - 23:01

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The GTS trim gets 453-hp V8, various performance goodies from Panamera options list

Continue reading Porsche Panamera GTS returns, joined by Panamera Gran Turismo GTS

Porsche Panamera GTS returns, joined by Panamera Gran Turismo GTS originally appeared on Autoblog on Mon, 15 Oct 2018 18:01:00 EDT. Please see our terms for use of feeds.

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Categories: Cars

Kristen Meyer's Amazing Geometric Food Art

Fine Dining Lovers News Feed - Mon, 10/15/2018 - 22:59
The US artist creates meticulous designs out of kitchen favourites. Take a look at her Instagram work.
Categories: Restaurants

Entrepreneur: Despite Trade War Uncertainty, Ralph Lauren Is Today's Big Winner on the Entrepreneur Index™

Business Now Mag - Mon, 10/15/2018 - 22:45
The clothing company was up more than 4 percent on the day.
Categories: Business

6 dashcams for under $100

Auto Blog News Feed - Mon, 10/15/2018 - 22:30

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Looking for a dashcam on the cheap? Here are some good options

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6 dashcams for under $100 originally appeared on Autoblog on Mon, 15 Oct 2018 17:30:00 EDT. Please see our terms for use of feeds.

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Categories: Cars

Emilio Villalba On His Upcoming Show At Modern Eden Gallery, San Francisco

Forbes News Feed - Mon, 10/15/2018 - 22:18
The exhibition, Symbols of Death, Signs of Life by Emilio Villalba will be on show at the Modern Eden Gallery next month.
Categories: Business

What Do Elizabeth Warren's DNA Test Results Actually Mean?

Forbes News Feed - Mon, 10/15/2018 - 22:05
Elizabeth Warren's DNA shows unambiguously that she has a Native American ancestor. But there's a lot more to this issue than a genetic test result.
Categories: Business

Entrepreneur: These Entrepreneurs Were Even More Energetic Than Usual: They Were at the New York Coffee Festival!

Business Now Mag - Mon, 10/15/2018 - 21:37
CBD syrup, highly caffeinated beans, slick machines and latte art were on display at the annual event.
Categories: Business

Entrepreneur: 13 Surprising Facts About Sears, Which Just Declared Bankruptcy

Business Now Mag - Mon, 10/15/2018 - 21:35
The troubled retailer first got its start in 1886.
Categories: Business

7 Brands That’ll Save You a Ton of Time

Elles Fashion News Feed - Mon, 10/15/2018 - 20:30

The subscription services and shopping startups that are actually worth paying attention to.

Categories: Fashion

2019 Ford Ranger accessories list leaks, reveals a ton of options

Auto Blog News Feed - Mon, 10/15/2018 - 20:25

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Wide fenders, a bull bar and special 18-inch wheels highlight the list.

Continue reading 2019 Ford Ranger accessories list leaks, reveals a ton of options

2019 Ford Ranger accessories list leaks, reveals a ton of options originally appeared on Autoblog on Mon, 15 Oct 2018 15:25:00 EDT. Please see our terms for use of feeds.

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Categories: Cars

Entrepreneur: Is Drug Testing Employees Required in Legal States?

Business Now Mag - Mon, 10/15/2018 - 20:15
The answer to that question is complicated. Read on to find out how to protect yourself or your company.
Categories: Business

'Concerns' raised about jailed surgeon Sudip Sarker

BBC Health News Feed - Mon, 10/15/2018 - 20:07
An inquest is being held into the deaths of three patients of Sudip Sarker who was jailed earlier this year.
Categories: Health

How To Master Scalloped Potatoes Once and For All

Fine Dining Lovers News Feed - Mon, 10/15/2018 - 20:00
These easy tips and tricks will help you make the ultimate scalloped potatoes, the perfect elegant side dish to any holiday meal.
Categories: Restaurants

Entrepreneur: Writing Flexibility Into Your Business Model Can Save Your Company

Business Now Mag - Mon, 10/15/2018 - 19:30
On the 10th anniversary of the 2008 financial crisis, it's important to explore what separates the struggling from the resilient.
Categories: Business

Hennessey-Tuned Jeep Trackhawk Makes 1,200 HP

Motortrend News Feed - Mon, 10/15/2018 - 19:28

The Jeep Grand Cherokee Trackhawk may not have been agile enough to win our Super SUV Shootout, but there’s no denying it’s seriously quick in a straight line. In fact, we even went so far as to call it the ultimate muscle SUV. But what if 707 hp and an 11.7-second quarter-mile time aren’t enough for you? In that situation, you may want to call Hennessey and order its HPE1200 Trackhawk.

As the name suggests, the HPE1200 tune gives the Trackhawk a tire-roasting 1,200 hp. Or more specifically, if you can get your hands on 109-octane fuel, Hennessey claims an HPE1200-tuned Trackhawk makes 1,003 hp and 892 lb-ft of torque at the wheels. Assuming a 20-percent powertrain loss, that works out to roughly 1,200 hp and 1,100 lb-ft of torque at the crank.

To get the engine to make an extra 500 hp, Hennessey says it upgraded the pistons, rods, and camshaft. It also ported the cylinder heads, added long-tube stainless steel headers, and installed a 4.5-liter supercharger. Those changes allowed the team to increase boost to 22 psi. For better drag times, the HPE1200 Trackhawk comes with an M5-like rear-wheel-drive mode that allows drivers to warm up the tires with a burnout. Once the tires are warm, you can re-engage the front wheels for added grip.

Based on the numbers Hennessey included in its press release, the HPE1200 turns the Trackhawk into an absolute monster on the drag strip. It did the eighth-mile in 6.27 seconds at 115.56 mph and laid down a quarter-mile time of 9.66 seconds at 149.49 mph. Hennessey also claims a 0-60 time of 2.3 seconds.

If you want one of the 24 HPE1200 Trackhawks that Hennessey plans to build, though, it’s going to cost you. A lot. While the Trackhawk starts at $87,695 including destination, Hennessey says the base price of its HPE1200 starts at $179,000. Then again, how many other SUVs can run a sub-10-second quarter mile?

Source: Hennessey

 

The post Hennessey-Tuned Jeep Trackhawk Makes 1,200 HP appeared first on Motor Trend.

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